翻訳と辞書 |
Synth (video game) : ウィキペディア英語版 | Synth (video game)
''SYNTH'' is a Windows video game developed by Rhys Paul Hovey. ''SYNTH'' is an abstract and procedurally generated 3D game, in which the graphics have an algorithmic C++ representation. ==Gameplay== ''SYNTH'' is a strategic action game, in which the player must find an exit in a procedurally generated landscape. The player is equipped with a laser, bombs, and a device that acts as a vacuum or blower. The overall goal is to reach the highest level possible. ''SYNTH'' uses C++ algorithms to generate the level's structure and graphics. Levels are seeded from four-letter words: for example, "BGNI" is the first level.〔 As the game does not need to store pre-rendered textures and model data, only small filesizes are required. Synth's drum and bass synthesizer soundtrack dynamically changes during the game. The sounds were pre-composed by Hovey, but the player's controls are mapped to a loop-sequence remixer.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Synth (video game)」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|